Automated build process


I wrote a script today that automated building the game packages for the three platforms and uploads them to itch.io. It's a node script that uses butler under the hood, itch.io's command line uploader. Maybe I'll write a longer form on its use later. For now, I'm enjoying the ability to deploy a new version with a single line in a terminal.

Files

game-against-the-tide-windows.zip 115 MB
Version 0.10.1-103 Dec 16, 2020
game-against-the-tide-linux.zip 118 MB
Version 0.10.1-103 Dec 16, 2020
game-against-the-tide-osx.zip 115 MB
Version 0.10.1-103 Dec 16, 2020

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