Working on the level editor
Against the Tide » Devlog
Building and almost done with the level management screen of the level editor. This manages both the local (offline) and online versions of a player's constructed levels. Exciting stuff.
In other news, I'm looking at using the itch.io (and steam, etc) APIs to automatically log a person in from their respective game platform client. Everyone else will have to create an account. Likely everyone will do this in the beginning.
I'm looking forward to completing the level editor. It'll help me building the story levels as well as let players build their own levels for each other. I might even have a contest for people to determine the story levels by popularity. We'll see.
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Against the Tide
Tower Defense + Match 3
Status | In development |
Author | Against the Tide |
Genre | Strategy |
Tags | Fantasy, Level Editor, match3, Mouse only, realtime, Real time strategy, Singleplayer, Tower Defense |
Languages | English |
More posts
- New game page layoutJan 24, 2021
- 0.150.0 Released & DiscordJan 15, 2021
- 0.100.0 released!Jan 14, 2021
- It's awhile, but I'm still working!Jan 10, 2021
- Almost done with loadoutsJan 02, 2021
- Working on the loadout screensJan 02, 2021
- Take a screenshot in unity (with transparent background)Dec 31, 2020
- Finally! Play and upload levels online!Dec 30, 2020
- How to implement "wait at least this long" in Unity/C#Dec 28, 2020
- Level Editor is live!Dec 27, 2020
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